As all of you know I love doing video games on my own, that’s why I started this. It’s all going fine, but not great; that’s why I had to start working on other projects to keep myself alive and that’s why lately I struggle to find time for everything... but I'll manage.
Near Future:
Everything will keep going as it...
2017-10-25 18:12:21 +0000 UTC
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It’s been a while since I last posted but everything should be back on track now. A bunch of uncontrollable events in a row have had me busy for more than I expected and I couldn’t find the time to post here, I apologize.
One of those is a full wipe of my computer which has forced me to reinstall everything I had and recover Daz’s library. ...
2017-10-18 09:33:08 +0000 UTC
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Hey asshole, I told you not to post that picture ! - But… you know… our patrons and all… - Shush ! You are lucky I look like super hawt there… alright, I’ll let you live this time…
...
2017-09-23 07:02:00 +0000 UTC
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Today is my day, bitches, so you better celebrate! I’ve been around for 25th years already but I still look like 18 heehee. - Unshiiiiiiiii ! Get the fuck back here and link the image !
Image Link&...
2017-09-23 07:01:00 +0000 UTC
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It’s already been quite a few months since the Agency was put together. We’ve grown in numbers and strength and it wouldn’t have been possible without you. You are the front line of the AgentsOfHeels; the fighters, the medics, the scouts, the snipers and the spies; the rim that keeps this wheel turning… so this post is for you.
I’...
2017-09-18 07:24:40 +0000 UTC
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Some of you may not know that during august I made a post asking all Heroes & Villains to suggest ideas for a comic serie. It’s a new feature I’m trying as a reward to higher tiers and, as much as I enjoyed doing this, I’d like to know if you guys would want it to become something regular.
How it worked the first time (and how it would ...
2017-09-15 09:44:08 +0000 UTC
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Lately I’ve been quite worried about time delays and optimization to make my work faster. The obvious cut in the project in order to gain some speed is 2K, which is a quality downgrade I’d be more than happy to take if I was a user, but I thought you guys deserve a saying on this.
So, the question is simple. Should I keep going with 2k render...
2017-09-12 13:58:50 +0000 UTC
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You said you wanted scene lists so I try to keep up with you guys in everything possible. I still have to do a full list of every single one of them and dependancies but for now, here's 0.4.1.
0.4.1 Scene List
As always, h...
2017-09-07 09:45:10 +0000 UTC
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0.4.1 Hotfix thanks to community feedback
Thanks to Bailey Nelson:
- "Cancel Button" on the Corruption Path message should now work as intended
- You can no longer get the new Kate scene unless you've previously met Kate
Downl...
2017-09-04 11:14:07 +0000 UTC
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It's finally out. I admit it, I've tried to bite more than I could chew on this one and I ended up delaying it way too much, I apologize, not gonna hide behind a bunch of empty excuses, I'll try to set more realistic goals in the future.
On the plus side, there's quite some new stuff for you to enjoy and for me to play with in future releases.
2017-09-04 08:19:25 +0000 UTC
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Hi everyone!
You know me, silence doesn’t mean laziness. I’ve been working hard as always and I haven’t taken a day off yet. All 0.4 content has been rendered and I decided to add 2 extra scenes a bit spicier than usual, just for good sake, that should be done by tomorrow midday.
I see no reason to think there shouldn’t be a v0.4 re...
2017-08-17 21:56:54 +0000 UTC
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Following the post from a few days ago I have further news. Unfortunately v0.4 must be pushed into august. This month I needed to do a ton of background stuff (since it is included in v0.4 & v0.5) and it took a LOT of time. Haven’t taken a single vacation day yet and I’ve worked hard as ever, but a day only has ...
2017-07-26 11:48:19 +0000 UTC
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Good and Bad news !
Lately I've felt that my content was getting a bit "casual" which, in my book, is completely unnacceptable for Agent Romanov. Not saying bad, render quality was still good (in my opinion) but it lacked the epicness that surrounds the character.
So, I went back to my roots and I took it up a notch. As you may see in the p...
2017-07-19 07:15:56 +0000 UTC
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You liked my thought process on my Pole-Dancing Romanov ConceptArt so I made a new one, video format this time.
This is a pretty easy concept, just two main attention catcher objects on the scene and an easy 3-Light system with support. It already took quite a bit of time to ensemble and explain everything so I don't know how I'll survive once I ...
2017-07-10 07:52:42 +0000 UTC
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0.4 is about Characters, Missions and Duties!
This week I've been working on the design of the new GUI to implement all this and I'm now ready to show it shamelessly :P
In 0.4 "Actions" won't be the only interactable thing any more. In some locations, a Character may be th...
2017-07-06 19:18:11 +0000 UTC
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Yesterday was my birthday so I decided to give myself and all of you a tiny little present.
I took a bit more than expected and the whole night rendering plus all this morning photoshopping, but boy it was worth it!
We have a new banner on top of the page, enjoy it :)
2017-07-04 11:27:09 +0000 UTC
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Since this version contains a bunch of smaller scenes you might want to know about I decided to make a list of them all. If you like it I'll keep doing them for future versions.
Hope you enjoy the new version!
Unshi
2017-06-30 20:09:15 +0000 UTC
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Download Link: AoH_0.3.0_PV
0.3.0 Patch Notes
- Ad...
2017-06-30 09:24:35 +0000 UTC
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Download Link: AoH_0.3.0_SV
0.3.0 Patch Notes
- Ad...
2017-06-30 09:24:20 +0000 UTC
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Download Link: AoH_0.3.0_EV
0.3.0 Patch Notes
- Ad...
2017-06-30 09:24:09 +0000 UTC
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Some of you already know me, but this post is for those of you who don't.
As every end of month I'm in release mode, which means I change my sleep cycle to 5hours, I take a 5minutes walk a day and I do barely nothing but programming, bug-fixing and reviewing all content created for the release.
Not complaining; it's just a way to say ...
2017-06-27 08:53:26 +0000 UTC
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You've asked to see the development process and I deliver :P. Today I'm working on the stats panel, which is looking pretty cool and I thought I could share it with you all.
It has no spoilers aside from what I've already said in another post about the stats in the game, so no worries ;)
Keep in mind, pretty much everything is subject to c...
2017-06-20 07:57:14 +0000 UTC
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Stats System !
0.3 onward will have a stat system, meaning that your actions will have consequences. All actions you take on the map will alter the stats in some way and some inside-scene decisions will have an effect on them too. Going for a run may incr...
2017-06-16 09:29:37 +0000 UTC
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I've been working hard lately on improving existing characters and tuning those little things I didn't like.
Some of my love finally got to Catwoman who desperately needed a few touches. After a full rework season I'm proud to show the results and ask you guys what you think of her.
I think it resembles to the character way more now a...
2017-06-14 06:45:19 +0000 UTC
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also Feedback Week #15.
So, if you've been following this patreon you'll have realized by now that my #1 Rule has been to keep this as a Spoiler-free environment.
This means I have to do quite a few more images disconnected from the game, though it's not a major concern; but it also means you enjoy the game experience...
2017-06-07 17:06:32 +0000 UTC
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Download Link : AoH_V0.2.1_PV
0.2.1 Patch Notes
2017-06-04 17:05:18 +0000 UTC
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Download Link : AoH_V0.2.1_SV
0.2.1 Patch Notes
- Quick Hotfix:
Shower scene a...
2017-06-04 17:01:56 +0000 UTC
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Download Link : AoH_V0.2.1_EV
0.2.1 Patch Notes
- Quick Hotfix:
Shower scene ...
2017-06-04 16:57:27 +0000 UTC
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Download Link : AoH_V0.2.0_EV
0.2.0 Patch Notes- Technical information
- Version: 0.2.0
- Weight: 1.64GB
- Weight Packed:...
2017-06-02 18:50:59 +0000 UTC
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I've been working hard as hell but I'm still a couple of hours away from releasing today's version. As mentioned a bunch of times already it's been a weird month for me but most of the pieces are finally coming together so June should be much more comfortable.
I know that by pushing this release a couple of hours later it unfortunately falls into...
2017-05-31 19:04:45 +0000 UTC
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