Hey guys, how was the holidays?
Well, we already have a solid date to give you for the patch release and we decided for Friday the 10th!
Surprisingly, this is turning out to be one of the biggest patches we've ever did and the patch notes are easily the biggest we've ever had. We meant to change much of the early game and we ended up...
2020-01-02 12:48:05 +0000 UTC
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I know this message might arrive some of you late, maybe some of you early? But it's the 25th in Portugal and I just want to wish you guys a very merry Christmas. I hope if any, it is or was filled with love because having people who genuinely love us is the ultimate gift.
Thanks for another year being able to develop Fleeting Iris! In 20...
2019-12-25 20:34:57 +0000 UTC
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To add to the list of things we announced in the other post:
Previously, the player would be required for Ayame not to be a virgin before initiating the first swinger scenes with Dan and Adriana in order to have sex with Dan the first time. We didn't have the assets at the time when we realized Ayame could be a virgin at that point so we ...
2019-12-23 05:29:58 +0000 UTC
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Hey guys!
So here's the deal. Right now, we can just release the patch with what we have, that's what we promised, and that's what we can do IF you choose so.
Here's the bad part, we have a looooot of stuff that is almost finished, but it's not. We're working on something like 8 scenes at the same time, but between the stuff we had...
2019-12-20 21:33:18 +0000 UTC
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Our new working method has been working wonders, we will be able to do half a dozen scenes by Friday not to mention the work we did for Steam which you guys will obviously have access to as well.
We won't get to change the 15 or so scenes in total that we wanted to change in one go, but hopefully with our new method we can fit a few here a...
2019-12-17 04:38:27 +0000 UTC
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Hey guys,
So, we received a lot of "complaints" regarding the teleport puzzle. Before releasing it, I did tell Issac it was probably going to be a little hard to solve but we rolled with it, and my assumptions were right.
It is not our goal to frustrate our players. It should be challenging, but not to the point that it becomes a c...
2019-12-01 05:31:42 +0000 UTC
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First of all, thank you for waiting so long for the patch. I hope the quality is an indicative of why it took us so long to make this patch. We put our hearts into this patch and while we are sure we will improve and we will be able to come back and improve it in the future, we're extremely happy with the final result.
As for the patch no...
2019-11-28 06:41:23 +0000 UTC
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Hey guys!
So, obviously this patch is going to come out a bit later than we were hoping to release. Delays caused by health issues in past patches keep pilling on into future patches and the development map is not going according to plan. Not only that, but we have to clean up our game in order to submit the tech demo to our Steam publish...
2019-11-22 17:45:48 +0000 UTC
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So... keeping it 100. We just realized we didn't create the bust or sprite for the main villain.
This is painful because it's something somewhat minor, but not at the same time. We will try to get it done by Friday but if we don't, just want to give you guys an heads up ahead of time so you won't be caught by surprise on the day.
M...
2019-11-21 00:30:02 +0000 UTC
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First of all, sorry for dropping it so "on top" of the day but considering the theme and what we had to build for this patch I didn't have the slightest idea when to announce it.
The original plan was actually in the Halloween and it certainly seemed like we were gonna do it earlier in the month but as the month kept going and we were st...
2019-11-13 04:54:29 +0000 UTC
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Been a while since we posted here, huh?
Well, the reason has nothing to do with us going on Steam. In fact we haven't even made the deal. I talked to Rakushun on Monday, he was busy, we scheduled a meeting for today but I'm down with a cold so we'll do it later, hopefully tomorrow.
Truth is, as you know we don't have much time to g...
2019-10-23 09:27:27 +0000 UTC
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Yeah. Surprise!
Rakushun from Kagura Games and I have had a friendship for a long time and he mentioned working together a while ago. I told him I wasn't worried about sales at the time, that I wanted to focus on making games and I would worry about if I would sell or where I should sell the game later on closer to 1.0.
2019-10-09 19:42:46 +0000 UTC
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DOWNLOAD: MEGA
This version is the latest version 0.94 plus the CG room hotfix plus the new window skins plus a few other bug fixes. All already applied for your convenience and for future patrons to get in a non...
2019-10-03 18:32:16 +0000 UTC
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I feel the need to remind you guys that there's a reason we're not "active" here on a daily basis and it's only because we don't want to spoil people of future experiences!
We want to keep you guys as informed as possible, but without bothering you with pointless posts like this one. Every time I post on Patreon I want it to be official, ...
2019-10-03 06:54:56 +0000 UTC
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So, it was brought to our attention by the users SiriusBlack and Ere N that some scenes were too "cut off" by the text box and having to press Q to hide the text was highly undesirable. Together with their help we came up with some sort of "solution".
A new default window skin that has a higher opacity and denser frame that looks a lot be...
2019-09-28 23:57:47 +0000 UTC
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DOWNLOAD: MEGA
This is a small hotfix for the 4th Melvin scene which was showing the correct text but the wrong images despite them being in the game. It's an easy fix so just extract this DIRECTLY in ...
2019-09-27 18:35:43 +0000 UTC
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DOWNLOADS: MEGA / GOOGLE DRIVE
Too tired to make a changelog. Will add one Monday (takin...
2019-09-27 02:56:21 +0000 UTC
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DOWNLOAD: https://tinyurl.com/FleetingIris094A
So, for those of you who are still wondering about the delay and don't follow Discord, health issues happened.
We will now work towards releasing Melvin's patch Friday, but currently we have two scenes done, ...
2019-09-18 12:38:44 +0000 UTC
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Hey guys,
So yeah, patch didn't come out Friday, that much is obvious.
While I was doing my best to meet the release date I kept finding stuff that apparently "was done" but wasn't, and bugs that were fixed, but weren't. That along with the last minute hentai scenes and it felt like the typical day at programming which is, plug a ...
2019-09-14 21:41:56 +0000 UTC
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Hey guys,
So if you asked me when we started working on this version what was the plan and when we expected to release it, I'd say tomorrow, Friday the 30th. The deadline we gave to the sprite artist, music artist and CG artist was yesterday. We still have 8 scenes to be delivered even tho one should be out and on the previews in the next...
2019-08-29 12:09:44 +0000 UTC
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Our CG room got a well needed overhaul to match our brand new gallery and it comes with an amazing soundtrack. The idea is that when you enter the CG room you revisit Ayame's memories.
Interacting with any of the characters will present you with a gallery (as seen on picture 2 in the example of interacting with Arthur for the Family Route...
2019-08-23 20:42:23 +0000 UTC
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Vacations were short but great to recharge energies.
Patch STILL scheduled for late August, nothing changed.
We're going to adopt the same method as we did last patch. If some scene(s) is/are missing, we'll release what we have with placeholders in August and we will release the missing scene(s) shortly after.
Speaking of s...
2019-08-18 11:29:04 +0000 UTC
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Hello dear patrons,
We can't decide whether to put a frame on the pictures in the gallery or not. Ignore the images and the poorly formatted text on the bottom. Hence we turn to you again!
Please vote on how the images should be displayed in the CG room! With the frame or without?
Voting ends in a couple hours since we need ...
2019-08-07 14:07:37 +0000 UTC
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Chinese: 我深知我们很多粉丝和支持者都来自中国,我们绝对没有忽视你们。很遗憾我本人并不会中文,但请相信你们对我们意义重大,因为我们一直在编辑更改游戏内容,所以目前还没有开始制作中文版本。也就是说游戏编辑一旦完成,所有故障...
2019-08-01 13:33:18 +0000 UTC
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First of all, the team is working TIRELESSLY already for three reasons:
1- There's a Thursday holiday on August 15 so a lot of jobs will give you Friday the 16th so that's when we'll have our vacations from Wednesday night (the 14th) all the way to Sunday (the 18th) Yeah... It's not a lot but it should be enough to recharge our batteries ...
2019-08-01 00:55:49 +0000 UTC
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As we work towards version 0.94 the spoilers start coming out! Be sure to check our Discord as they are coming in hot!
Before that comes out in August, we're still going to release a ninja patch that is turning out to be so epic and improving so many past things and small details in the game (not to mention two overhauled scenes) that it ...
2019-07-25 02:25:21 +0000 UTC
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Good evening everyone!
Hope you guys enjoyed / are enjoying the latest patch. Don't forget there's a new one Friday!
This post is not to talk about our progress for a change. We get a ton of messages from other developers asking us to shout out their game, I shout them out, they shout us out, it seems fairly simple but I always ref...
2019-07-17 22:25:51 +0000 UTC
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First of all: DOWNLOAD
I'm so sad, I wrote a massive wall of text and deleted it again by mistake T_T
Well, there were a few errors in the CG's and we decided to add an extra scene so that caused a bit of a delay.
M...
2019-07-16 19:09:58 +0000 UTC
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Hey guys,
So finally the CG team has delivered the last two scenes, sadly it's 5.23PM and I don't believe we can do this (write them, test them, create CG room slot for them) without going again many hours over our work schedule.
Personally I think it was worth it because many small details we weren't happy about the hentai scenes ...
2019-07-12 16:31:21 +0000 UTC
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First of all, the download: DOWNLOAD
PATCH NOTES
• Changed the sprite and bust of Fujiko in the hospital route.
• Fixed a few typos.
• Fixed a few instances where the game would display the pub...
2019-07-09 12:55:37 +0000 UTC
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