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Baseball Cap - Low Poly - VRChat Asset

Low Poly Baseball Cap by amygination

Must have basic Unity/Blender knowledge before purchasing this asset

Made in Blender from scratch & textured in Substance Painter & Clip Studio.

1.1k Polys
1 Material
2 BaseTextures - Black & Red - Hue shift in pictures set up using Poi Toon shader.

Includes FBX, textures and a Unity Prefab with material set up.

Unity package requires the latest version (9.0+) of Poiyomi Toon Shader found here - https://discord.gg/poiyomi - https://poiyomi.com/

Terms of Use

Can be used on free, personal and commercial avatars
You can not resell the asset or parts of the asset even if edited, unless sold on completed VRChat avatars.
Do not trade, share, leak or giveaway this asset to others.
Can NOT be used for illegal, discriminatory, political, religious reasons
Do not claim as your own.
Must credit me and link back to this store page if used.

All sales are final. No refunds

CHANGE LOG

tags: hat, cap, asset, low poly, 3d model, vrchat, optimized

Thanks for your purchase :)

FBX

cap by amygination.fbx

TEXTURES

Baseball Cap Textures - 1k

Baseball Cap Textures - 2k

UNITY PACKAGE - Showcase pictures & Unity Package use the 1k textures

**IMPORTANT - Unity package requires Poiyomi Toon shader 9.0+ to be in the project or the material will not work correctly.

Baseball Cap by amygination v1.1.unitypackage

How to use the hue shift in Unity

Hue shift is set up inside Poiyomi Toon Shader and does not require extra texture colors or material swaps.

  • Locate the Hat material in the project assets

  • Click the matertial to bring up the Poi settings in the "Inspector" tab

  • You can change the saturation and hue in the "Color Adjust" section

  • If you want a black cap, either drag the black base material into the "texture" slot or go down to "Decals" section. In Decal 0, change the "Alpha" to 1.

  • If making animations - remember to lock the material before recording.

  • Make sure to lock the material before upload.

CHANGE LOG

  • JULY 11 2024 - 1.1 - Intial release

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