Low Poly Baseball Cap by amygination
Must have basic Unity/Blender knowledge before purchasing this asset
Made in Blender from scratch & textured in Substance Painter & Clip Studio.
1.1k Polys
1 Material
2 BaseTextures - Black & Red - Hue shift in pictures set up using Poi Toon shader.
Includes FBX, textures and a Unity Prefab with material set up.
Unity package requires the latest version (9.0+) of Poiyomi Toon Shader found here - https://discord.gg/poiyomi - https://poiyomi.com/
Terms of Use
Can be used on free, personal and commercial avatars
You can not resell the asset or parts of the asset even if edited, unless sold on completed VRChat avatars.
Do not trade, share, leak or giveaway this asset to others.
Can NOT be used for illegal, discriminatory, political, religious reasons
Do not claim as your own.
Must credit me and link back to this store page if used.
All sales are final. No refunds
CHANGE LOG
tags: hat, cap, asset, low poly, 3d model, vrchat, optimized

Thanks for your purchase :)
FBX
TEXTURES
UNITY PACKAGE - Showcase pictures & Unity Package use the 1k textures
**IMPORTANT - Unity package requires Poiyomi Toon shader 9.0+ to be in the project or the material will not work correctly.
How to use the hue shift in Unity
Hue shift is set up inside Poiyomi Toon Shader and does not require extra texture colors or material swaps.
Locate the Hat material in the project assets
Click the matertial to bring up the Poi settings in the "Inspector" tab
You can change the saturation and hue in the "Color Adjust" section
If you want a black cap, either drag the black base material into the "texture" slot or go down to "Decals" section. In Decal 0, change the "Alpha" to 1.
If making animations - remember to lock the material before recording.
Make sure to lock the material before upload.

CHANGE LOG
JULY 11 2024 - 1.1 - Intial release