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This Devlog we take a look at starting to create masks for our terrain so that we can use them at render time to create a realistic material.
The video for your reference can be found here:
https://youtu.be/Lh-9AKzL3oo
Wynd
純(すなお)
KrisPNatz
BLCK
豪放磊落(ごーほうらいらく)
Juliana Gessner
YagiB
Warui Programmer
だぶぐれい
rinotuna
AIbeautifulwomanJapan
Yan-Yam@地底活動中
MrTaxman
YYMeiLi
Key
Cute Honeys
combobros
pergrim
o_8
陽州
slowderpy
kicktyan
Waffle
mimi
乾酪氏
CinderStorm
moeken
Limit Break Comics
Charsiew Space
Meagansan2000
BattyBat
SirFonta
ai_art_for_mguy
homura487
tsurara
thesecondnarrator
illymation
YOAFERIA
transformae
PieTheUnusual