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Trying out the new hair system and setting up a geometry node flow that gives the strands a nice randomness while keeping the guide curves to a minimum. Made for blender 3.5! not sure how older (or newer) version will behave.
bronzeagepervert
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Har_gung
macsplicer
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calm
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MineDetector
Squeaky Biscuit
Kibb
otsukimiya
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ぶれ太郎
TheTrophyMunchers
Inari Figure
Hunkules
kitsunezero
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WeJustClick.me
Nekumi
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三角筋ギア
Mushi024
Md Raho
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HASTUR
🌼 Sara 🌻
merphynapier
Ankake Nameko (餡掛けなめこ)