NaeBuka
Mastaklo
Mastaklo

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Goku Moveset v0.9 [Outdated]

Get Latest version here

Changelog:

New Idle Animations
New Taunts
New Final Smash
Hair Physics
Transformations
Battle Damage
Balance Adjustments

Make sure to read the README for details on how to install.

Goku Moveset v0.9 [Outdated]

Comments

https://www.patreon.com/posts/goku-moveset-v0-94786207

Mastaklo

Hey I was told in the description of your mod in gamebanana that there is a version of this that is for smashline 2. I cannot find it and I paid so I could get ahold of the moveset. where can I find the smashline 2 version?

Meteoric Path

What character is it linked too?

Jadiel Santiago

This is killer! I saw this on Facebook as just a regular video and it was awesome! Maybe consider adding additional damage with transformations? I'd love an aura with super saiyan and other transformations. Just a suggestion. Keep up the incredible work!

Christian M Wemmer

everything you need is in the readme

Mastaklo

everything you need is in the readme

Mastaklo

Anyone having a hard time installing the mod? I was able to create the files but for some reason I'm unable to install it correctly

Michael Lee

Does anyone have a tutorial? :c

TuBakugan Org

Smashline 2 quick update?

Myles Kuchar

this would be a great fix, it is very annoying

Destin Kui

Am I the only one who still has the issue where he dodges the wrong direction (because of terry's auto turn around)? If not, will this be fixed in the next update?

Dru Evans

Bonjour j'essaie de mettre Goku 0.9 ça fais 3 jours sur ma Switch en lisant bien les instructions recommandé mais je n'y arrive pas j'aimerais avoir de l'aide si possible merci 👍🏼

Dylan Campart

smashline 2 support?

Destin Kui

Just so it's known, this mod will crash your game when you give goku spirits

Human Person

Is there anyway for have this mod work with existing mods on Ryu's slot?

safetybarz

Have you considered making an alternate version of Goku, that has functional transformations?

Jack Fisher

Goku's CPU kills himself with side B off the field because he plays like Ryu who goes back up with Side b except that Goku can no longer act after side B so he dies alone which makes the CPU very weak.but otherwise, work like crazy!

Layfon Tsuna

Read the readme. You dont have all dependencies

Mastaklo

For some reason when I use Kaio-ken Goku tends to use it three times in a row for no good reason. Anybody else have this?

Catjp

Yeah no dice

Xavs20

the readme should explain every fix for every possible cause.

Mastaklo

Although I have CSS Manager, I can’t get the mod to work with other mods

Xavs20

For this part: Extra Costume Slots not showing up anymore. Do you have a tutorial? I want to have extra costume slots back and I got the CSS manager but I don't even know where to start. [ReadME: "ui_chara_db.prc" file in your setup all your "ui_chara_db.prcxml" wont work properly anymore. to fix this you need to manually edit the "ui_chara_db.prc" and add the color slots for all your mods again or use the css manager which makes it slightly easier to do that.]

adaero

I have the same problem when trying to use the mod. I've been at it for 3 hours, and it still hasn't changed. is there anyway that a video can be made to better explain to get the mod to work.

Xavs20

check the readme

Mastaklo

How do I get this mod to work with the vegeta slotted moveset

Brynjar SteelSkull

sure

Mastaklo

can this be slotted on ryu 00 and 01 like before?

RealJcav

I think it would be better if his Up Special snaps to ledge. Sometimes he does and other times he overshoots the ledge and ends up above it

Robert P

Doesn't seem to work in Yuzu. Arcropolis "Panics" and crashes with this mod installed.

Blockman89

I keep crashing when I try to enter in the training mode, how can I fix this??

GuiBelcks

download just cancels please help

ulysses casanova

Also on down air

Stylz

I keep having this crash on me when I use forward smash. May be because I’m in a spirit battle but it’s odd

Stylz

if I could make a suggestion. I would be cool if the transformations were impactful but without overpowering them. like at certain percentages the next transformation becomes available (could potentially be signified by his clothes getting torn which is awesome btw as a visual indicator) and he hits harder with each transformation and moves a lil faster. for example maybe at 30% SS, 50% ssg, 80% SSGSS, these can last as long as you want however at 100% and 150% you get access to UI and MUI respectively which not only have you stronger and faster but automatically Shimmer/dodge through the next few attacks and only last a set limited time until you're forced back to base for the rest of the stock. this makes the transformations meaningful but not overpowered. or even just make MUI his final smash kinda like wario. Regardless of what you do I love the mod.

Adam

I disagree. I've gotten quite good with it. there are a few set ups you can do. it would be nice if he automatically faced his closest opponent but regardless it works well

Adam

Idea: forward air should bury the opponent if they slam into the ground as a good reference (not for too long, similar to rob down throw. only useful at very high %)

nail_HK

Wow I didn't expect such a cool update !! Now all that's left are Victory Screens, maybe polish some effects and the mod will finally be complete !

Yserros

You should try to put the ui roar when you turn ultra instinct

LEGEND 1869

Sick!!!! Are the transformations only visual or do they add damage buffs right now and will that be changed?

Stylz

First off, GREAT update! I love the fluidity of the transformations. My biggest gripe with the character is mainly his Up-Special. It just feels incredibly out of place, due to the overall sluggishness of it. It might be better if it was more like mewtwo's Up-Special but, I honestly don't know for sure.

Jack Fisher


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