NaeBuka
killer7
killer7

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A little poll...

So for these last few weeks I have been reconsidering how I should release betas, especially for My New Memories: The Beginning.

Usually, I finish writing a full day, then release the Beta for $15 and higher tier supporters. Then, after a week or so, I release it for $5 and higher tier supporters. The thing is, it's taking way longer than I thought to get this first beta out, so I had an idea...

I was thinking about finishing the ingame day halfway, make the renders and then release it as a beta. This means that you will get 15-20 minutes of playtime ( like the Chapter 4 snippet ) for each beta that releases. That also means that you will get double the amount of betas in a quicker amount of time. If I had to compare it it would be like the betas I did for My New Family.

I personally think this is a better way of doing things, because then I can get more into a workflow of writing - rendering - beta release - writing - rendering - beta release, just in a much quicker way. Currently it's hard for me to think fill the whole day at once and I feel like I'm getting burned out if I just focus on writing that much first before I fully transition over to rendering.

But I let you guys help me decide. Currently I'm very unhappy with things are going, the prequel released January 1st and I still didn't put a beta out. I think if I go by the approach that I suggested, that will vastly improve my release times for betas. But that's not a guarantee, of course. Feel free to comment on the poll as well!

Comments

Although I would prefer to keep it as it is, I think keeping you fresh and interested is more important.

Maruad

I like the full days for playthrough and more content but that's personal preference. End of the day it's your call we are just happily along for the ride.

Ragin Cajun


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